TeamTalk 5 .NET DLL: Audio and Video Codecs

TeamTalk 5 .NET DLL Version 5.18A

Loading...
Searching...
No Matches
Classes | Enumerations
Audio and Video Codecs

This section explains how to configure audio and video codecs. More...

## Classes

struct | BearWare.SpeexCodec
| Speex audio codec settings for Constant Bitrate mode (CBR). More...
struct | BearWare.SpeexVBRCodec
| Speex audio codec settings for Variable Bitrate mode (VBR). More...
struct | BearWare.SpeexConstants
| Speex constants for BearWare.SpeexCodec and BearWare.SpeexVBRCodec. More...
struct | BearWare.OpusCodec
| OPUS audio codec settings. For detailed information about the OPUS codec check out http://www.opus-codec.org. More...
struct | BearWare.OpusConstants
| OPUS constants for BearWare.OpusCodec. More...
struct | BearWare.SpeexDSP
| Audio configuration specifying how recorded audio from sound input device should be preprocessed before transmission. More...
struct | BearWare.TTAudioPreprocessor
| Use TeamTalk's internal audio preprocessor for gain audio. Same as used for TeamTalkBase.SetSoundInputGainLevel(). More...
struct | BearWare.WebRTCAudioPreprocessor
| WebRTC's audio preprocessor. More...
struct | BearWare.WebRTCConstants
| Default values for BearWare.WebRTCAudioPreprocessor. More...
struct | BearWare.AudioPreprocessor
| Configure the audio preprocessor specified by `nPreprocessor`. More...
struct | BearWare.SpeexDSPConstants
| Default values for BearWare.SpeexDSP. More...
struct | BearWare.WebMVP8Codec
| WebM video codec settings. More...
struct | BearWare.WebMVP8CodecConstants
struct | BearWare.AudioCodec
| Struct used for specifying which audio codec a channel uses. More...
struct | BearWare.AudioConfig
| Audio configuration for clients in a channel. More...
struct | BearWare.AudioConfigConstants
struct | BearWare.VideoCodec
| Struct used for specifying the video codec to use. More...

## Enumerations

enum | BearWare.AudioPreprocessorType : uint { BearWare.AudioPreprocessorType.NO_AUDIOPREPROCESSOR = 0 , BearWare.AudioPreprocessorType.SPEEXDSP_AUDIOPREPROCESSOR = 1 , BearWare.AudioPreprocessorType.TEAMTALK_AUDIOPREPROCESSOR = 2 , BearWare.AudioPreprocessorType.WEBRTC_AUDIOPREPROCESSOR = 3 }
| The types of supported audio preprocessors. More...
enum | BearWare.Codec : uint { BearWare.Codec.NO_CODEC = 0 , BearWare.Codec.SPEEX_CODEC = 1 , BearWare.Codec.SPEEX_VBR_CODEC = 2 , BearWare.Codec.OPUS_CODEC = 3 , BearWare.Codec.WEBM_VP8_CODEC = 128 }
| The codecs supported. More...

## Detailed Description

This section explains how to configure audio and video codecs.

The client is able to encode audio in Speex and OPUS format whereas video can be encoded in WebM format. OPUS is recommended for audio encoding, both for voice and music.

Choosing the right codec settings in an end-user application is very important and proper settings depend entirely on the user scenario. Always ensure that the codec settings do not require too much bandwidth and thereby resulting in packetloss causing inaudible conversations and poor video quality. Detecting packetloss can be done using BearWare.UserStatistics and BearWare.ClientStatistics.

Every channel must configure which audio codec to use in order for users to be able to talk to each other. The audiocodec member of BearWare.Channel specifies which audio codec (BearWare.AudioCodec) should be used. A channel does not restrict the video codec (BearWare.VideoCodec) users are using.

## Enumeration Type Documentation

## ◆ AudioPreprocessorType

enum BearWare.AudioPreprocessorType : uint

The types of supported audio preprocessors.

See also
  TeamTalkBase.InitLocalPlayback()

Enumerator
NO_AUDIOPREPROCESSOR | Value for specifying that no audio preprocessing should occur.
SPEEXDSP_AUDIOPREPROCESSOR | Use the BearWare.SpeexDSP audio preprocessor.
TEAMTALK_AUDIOPREPROCESSOR | Use TeamTalk's internal audio preprocessor BearWare.TTAudioPreprocessor.
WEBRTC_AUDIOPREPROCESSOR | Use WebRTC's audio preprocessor from BearWare.WebRTCAudioPreprocessor. https://webrtc.org.

Definition at line 1421 of file TeamTalk.cs.

## ◆ Codec

enum BearWare.Codec : uint

The codecs supported.

See also
  AudioCodec
  VideoCodec

Enumerator
NO_CODEC | No codec specified.

SPEEX_CODEC

Speex audio codec, http://www.speex.org.

See also
  SpeexCodec

SPEEX_VBR_CODEC

Speex audio codec in VBR mode, http://www.speex.org.

See also
  SpeexVBRCodec

OPUS_CODEC

OPUS audio codec.

See also
  OpusCodec

WEBM_VP8_CODEC

WebM video codec.

See also
  WebMVP8Codec

Definition at line 1513 of file TeamTalk.cs.