TeamTalk 5 Java DLL Version 5.18A

Public Attributes | List of all members
BearWare.SpeexCodec Struct Reference
Audio and Video Codecs

Speex audio codec settings for Constant Bitrate mode (CBR). More...

## Public Attributes

int | nBandmode
| Set to 0 for 8 KHz (narrow band), set to 1 for 16 KHz (wide band), set to 2 for 32 KHz (ultra-wide band). More...
int | nQuality
| A value from 1-10. As of DLL version 4.2 also 0 is supported. More...
int | nTxIntervalMSec
| Milliseconds of audio data before each transmission. More...
bool | bStereoPlayback
| Playback should be done in stereo. Doing so will disable 3d-positioning. More...

## Detailed Description

Speex audio codec settings for Constant Bitrate mode (CBR).

Deprecated:
  Use BearWare.OpusCodec.

See also
  SpeexVBRCodec

Definition at line 909 of file TeamTalk.cs.

## Member Data Documentation

## ◆ nBandmode

int BearWare.SpeexCodec.nBandmode

Set to 0 for 8 KHz (narrow band), set to 1 for 16 KHz (wide band), set to 2 for 32 KHz (ultra-wide band).

Definition at line 914 of file TeamTalk.cs.

## ◆ nQuality

int BearWare.SpeexCodec.nQuality

A value from 1-10. As of DLL version 4.2 also 0 is supported.

Definition at line 918 of file TeamTalk.cs.

## ◆ nTxIntervalMSec

int BearWare.SpeexCodec.nTxIntervalMSec

Milliseconds of audio data before each transmission.

Speex uses 20 msec frame sizes. Recommended is 40 msec. Min is 20, max is 500 msec.

The BearWare.SoundSystem must be able to process audio packets at this interval. In most cases this makes less than 40 msec transmission interval unfeasible.

Definition at line 929 of file TeamTalk.cs.

## ◆ bStereoPlayback

bool BearWare.SpeexCodec.bStereoPlayback

Playback should be done in stereo. Doing so will disable 3d-positioning.

See also
  TeamTalkBase.SetUserPosition
  TeamTalkBase.SetUserStereo

Definition at line 936 of file TeamTalk.cs.