TeamTalk 5 Java DLL Version 5.19A

Public Attributes | List of all members
BearWare.User Struct Reference
User Properties

A struct containing the properties of a user. More...

## Public Attributes

int | nUserID
| The user's ID. A value from 1 - BearWare.TeamTalkBase.TT_USERID_MAX. This property is set by the server and will not change after login. More...
string | szUsername
| The szUsername of the user's BearWare.UserAccount. A user account is created by calling TeamTalkBase.DoNewUserAccount(). This property is set by the server and will not change after login. More...
int | nUserData
| The nUserData of the user's BearWare.UserAccount. This field can be use to denote e.g. a database ID. This property is set by the server and will not change after login. More...
UserType | uUserType
| The uUserType of the user's BearWare.UserAccount. This property is set by the server and will not change after login. More...
string | szIPAddress
| The user's IP-address. This value is set by the server. More...
uint | uVersion
| The user's client version. This property is set by the server and will not change after login. Three octets are used for the version number. Third octet is major, second octet is minor and third octet is build. I.e. 0x00050201 is version 5.2.1. More...
int | nChannelID
| The channel which the user is currently participating in. 0 if none. This value can change as a result of TeamTalkBase.DoJoinChannel() or TeamTalkBase.DoLeaveChannel(). Events BearWare.ClientEvent.CLIENTEVENT_CMD_USER_JOINED and BearWare.ClientEvent.CLIENTEVENT_CMD_USER_LEFT are posted when this value changes. More...
Subscription | uLocalSubscriptions
| A bitmask of what the local user subscribes to from this user. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the local client instance can change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More...
Subscription | uPeerSubscriptions
| A bitmask of what this user subscribes to from local client instance. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the remoe client instance can change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More...
string | szNickname
| The user's nickname. Invoking TeamTalkBase.DoChangeNickname() changes this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More...
int | nStatusMode
| The user's current status mode. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More...
string | szStatusMsg
| The user's current status message. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More...
UserState | uUserState
| A bitmask of the user's current state, e.g. talking, muted, etc. More...
string | szMediaStorageDir
| Store audio received from this user to this folder. More...
int | nVolumeVoice
| The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX. More...
int | nVolumeMediaFile
| The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX. More...
int | nStoppedDelayVoice
| The delay of when a user should no longer be considered as talking. More...
int | nStoppedDelayMediaFile
| The delay of when a user should no longer be considered playing audio of a media file. More...
float[] | soundPositionVoice
| User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis. More...
float[] | soundPositionMediaFile
| User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis. More...
bool[] | stereoPlaybackVoice
| Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing. More...
bool[] | stereoPlaybackMediaFile
| Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing. More...
int | nBufferMSecVoice
| The size of the buffer (in msec) to hold voice content. More...
int | nBufferMSecMediaFile
| The size of the buffer (in msec) to hold media file content. More...
int | nActiveAdaptiveDelayMSec
| The currently active adaptive jitter delay for received voice streams for this user. More...
string | szClientName
| The name of the client application which the user is using. This is the value passed as `szClientName` in TeamTalkBase.DoLoginEx() More...

## Detailed Description

A struct containing the properties of a user.

See also
  BearWare.UserType
  BearWare.TeamTalkBase.GetUser

Definition at line 2276 of file TeamTalk.cs.

## Member Data Documentation

## ◆ nUserID

int BearWare.User.nUserID

The user's ID. A value from 1 - BearWare.TeamTalkBase.TT_USERID_MAX. This property is set by the server and will not change after login.

Definition at line 2281 of file TeamTalk.cs.

## ◆ szUsername

string BearWare.User.szUsername

The szUsername of the user's BearWare.UserAccount. A user account is created by calling TeamTalkBase.DoNewUserAccount(). This property is set by the server and will not change after login.

Definition at line 2287 of file TeamTalk.cs.

## ◆ nUserData

int BearWare.User.nUserData

The nUserData of the user's BearWare.UserAccount. This field can be use to denote e.g. a database ID. This property is set by the server and will not change after login.

Definition at line 2292 of file TeamTalk.cs.

## ◆ uUserType

UserType BearWare.User.uUserType

The uUserType of the user's BearWare.UserAccount. This property is set by the server and will not change after login.

Definition at line 2296 of file TeamTalk.cs.

## ◆ szIPAddress

string BearWare.User.szIPAddress

The user's IP-address. This value is set by the server.

Definition at line 2299 of file TeamTalk.cs.

## ◆ uVersion

uint BearWare.User.uVersion

The user's client version. This property is set by the server and will not change after login. Three octets are used for the version number. Third octet is major, second octet is minor and third octet is build. I.e. 0x00050201 is version 5.2.1.

Definition at line 2305 of file TeamTalk.cs.

## ◆ nChannelID

int BearWare.User.nChannelID

The channel which the user is currently participating in. 0 if none. This value can change as a result of TeamTalkBase.DoJoinChannel() or TeamTalkBase.DoLeaveChannel(). Events BearWare.ClientEvent.CLIENTEVENT_CMD_USER_JOINED and BearWare.ClientEvent.CLIENTEVENT_CMD_USER_LEFT are posted when this value changes.

Definition at line 2311 of file TeamTalk.cs.

## ◆ uLocalSubscriptions

Subscription BearWare.User.uLocalSubscriptions

A bitmask of what the local user subscribes to from this user. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the local client instance can change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.

Definition at line 2317 of file TeamTalk.cs.

## ◆ uPeerSubscriptions

Subscription BearWare.User.uPeerSubscriptions

A bitmask of what this user subscribes to from local client instance. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the remoe client instance can change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.

Definition at line 2323 of file TeamTalk.cs.

## ◆ szNickname

string BearWare.User.szNickname

The user's nickname. Invoking TeamTalkBase.DoChangeNickname() changes this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.

Definition at line 2329 of file TeamTalk.cs.

## ◆ nStatusMode

int BearWare.User.nStatusMode

The user's current status mode. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.

Definition at line 2334 of file TeamTalk.cs.

## ◆ szStatusMsg

string BearWare.User.szStatusMsg

The user's current status message. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event BearWare.ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.

Definition at line 2340 of file TeamTalk.cs.

## ◆ uUserState

UserState BearWare.User.uUserState

A bitmask of the user's current state, e.g. talking, muted, etc.

Definition at line 2343 of file TeamTalk.cs.

## ◆ szMediaStorageDir

string BearWare.User.szMediaStorageDir

Store audio received from this user to this folder.

See also
  TeamTalkBase.SetUserMediaStorageDir

Definition at line 2347 of file TeamTalk.cs.

## ◆ nVolumeVoice

int BearWare.User.nVolumeVoice

The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX.

See also
  TeamTalkBase.SetUserVolume

Definition at line 2353 of file TeamTalk.cs.

## ◆ nVolumeMediaFile

int BearWare.User.nVolumeMediaFile

The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX.

See also
  TeamTalkBase.SetUserVolume

Definition at line 2359 of file TeamTalk.cs.

## ◆ nStoppedDelayVoice

int BearWare.User.nStoppedDelayVoice

The delay of when a user should no longer be considered as talking.

See also
  TeamTalkBase.SetUserStoppedTalkingDelay

Definition at line 2363 of file TeamTalk.cs.

## ◆ nStoppedDelayMediaFile

int BearWare.User.nStoppedDelayMediaFile

The delay of when a user should no longer be considered playing audio of a media file.

See also
  TeamTalkBase.SetUserStoppedTalkingDelay

Definition at line 2367 of file TeamTalk.cs.

## ◆ soundPositionVoice

float [] BearWare.User.soundPositionVoice

User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis.

See also
  TeamTalkBase.SetUserPosition
  SoundDevice

Definition at line 2373 of file TeamTalk.cs.

## ◆ soundPositionMediaFile

float [] BearWare.User.soundPositionMediaFile

User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis.

See also
  TeamTalkBase.SetUserPosition
  SoundDevice

Definition at line 2379 of file TeamTalk.cs.

## ◆ stereoPlaybackVoice

bool [] BearWare.User.stereoPlaybackVoice

Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing.

See also
  TeamTalkBase.SetUserStereo

Definition at line 2385 of file TeamTalk.cs.

## ◆ stereoPlaybackMediaFile

bool [] BearWare.User.stereoPlaybackMediaFile

Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing.

See also
  TeamTalkBase.SetUserStereo

Definition at line 2391 of file TeamTalk.cs.

## ◆ nBufferMSecVoice

int BearWare.User.nBufferMSecVoice

The size of the buffer (in msec) to hold voice content.

See also
  TeamTalkBase.SetUserAudioStreamBufferSize()

Definition at line 2395 of file TeamTalk.cs.

## ◆ nBufferMSecMediaFile

int BearWare.User.nBufferMSecMediaFile

The size of the buffer (in msec) to hold media file content.

See also
  TeamTalkBase.SetUserAudioStreamBufferSize()

Definition at line 2399 of file TeamTalk.cs.

## ◆ nActiveAdaptiveDelayMSec

int BearWare.User.nActiveAdaptiveDelayMSec

The currently active adaptive jitter delay for received voice streams for this user.

See also
  TT_SetUserJitterControl

Definition at line 2403 of file TeamTalk.cs.

## ◆ szClientName

string BearWare.User.szClientName

The name of the client application which the user is using. This is the value passed as `szClientName` in TeamTalkBase.DoLoginEx()

Definition at line 2408 of file TeamTalk.cs.