TeamTalk 5 C-API DLL Version 5.15A
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Statistics of bandwidth usage and ping times in the local client instance. More...
#include <TeamTalk.h>
Public Attributes | |
INT64 | nUdpBytesSent |
Bytes sent on UDP. | |
INT64 | nUdpBytesRecv |
Bytes received on UDP. | |
INT64 | nVoiceBytesSent |
Voice data sent (on UDP). | |
INT64 | nVoiceBytesRecv |
Voice data received (on UDP). | |
INT64 | nVideoCaptureBytesSent |
Video data sent (on UDP). | |
INT64 | nVideoCaptureBytesRecv |
Video data received (on UDP). | |
INT64 | nMediaFileAudioBytesSent |
Audio from media file data sent (on UDP). | |
INT64 | nMediaFileAudioBytesRecv |
Audio from media file data received (on UDP). | |
INT64 | nMediaFileVideoBytesSent |
Video from media file data sent (on UDP). | |
INT64 | nMediaFileVideoBytesRecv |
Video from media file data received (on UDP). | |
INT64 | nDesktopBytesSent |
Desktop data sent (on UDP). | |
INT64 | nDesktopBytesRecv |
Desktop data received (on UDP). | |
INT32 | nUdpPingTimeMs |
Response time to server on UDP (based on ping/pong sent at a specified interval. Set to -1 if not currently available. | |
INT32 | nTcpPingTimeMs |
Response time to server on TCP (based on ping/pong sent at a specified interval. Set to -1 if not currently available. | |
INT32 | nTcpServerSilenceSec |
The number of seconds nothing has been received by the client on TCP. | |
INT32 | nUdpServerSilenceSec |
The number of seconds nothing has been received by the client on UDP. | |
INT32 | nSoundInputDeviceDelayMSec |
Delay of sound input device until the first audio frame is delivered (in msec). | |
Statistics of bandwidth usage and ping times in the local client instance.
Definition at line 2773 of file TeamTalk.h.
INT64 ClientStatistics::nUdpBytesSent |
Bytes sent on UDP.
Definition at line 2776 of file TeamTalk.h.
INT64 ClientStatistics::nUdpBytesRecv |
Bytes received on UDP.
Definition at line 2778 of file TeamTalk.h.
INT64 ClientStatistics::nVoiceBytesSent |
Voice data sent (on UDP).
Definition at line 2780 of file TeamTalk.h.
INT64 ClientStatistics::nVoiceBytesRecv |
Voice data received (on UDP).
Definition at line 2782 of file TeamTalk.h.
INT64 ClientStatistics::nVideoCaptureBytesSent |
Video data sent (on UDP).
Definition at line 2784 of file TeamTalk.h.
INT64 ClientStatistics::nVideoCaptureBytesRecv |
Video data received (on UDP).
Definition at line 2786 of file TeamTalk.h.
INT64 ClientStatistics::nMediaFileAudioBytesSent |
Audio from media file data sent (on UDP).
Definition at line 2788 of file TeamTalk.h.
INT64 ClientStatistics::nMediaFileAudioBytesRecv |
Audio from media file data received (on UDP).
Definition at line 2790 of file TeamTalk.h.
INT64 ClientStatistics::nMediaFileVideoBytesSent |
Video from media file data sent (on UDP).
Definition at line 2792 of file TeamTalk.h.
INT64 ClientStatistics::nMediaFileVideoBytesRecv |
Video from media file data received (on UDP).
Definition at line 2794 of file TeamTalk.h.
INT64 ClientStatistics::nDesktopBytesSent |
Desktop data sent (on UDP).
Definition at line 2796 of file TeamTalk.h.
INT64 ClientStatistics::nDesktopBytesRecv |
Desktop data received (on UDP).
Definition at line 2798 of file TeamTalk.h.
INT32 ClientStatistics::nUdpPingTimeMs |
Response time to server on UDP (based on ping/pong sent at a specified interval. Set to -1 if not currently available.
Definition at line 2802 of file TeamTalk.h.
INT32 ClientStatistics::nTcpPingTimeMs |
Response time to server on TCP (based on ping/pong sent at a specified interval. Set to -1 if not currently available.
Definition at line 2806 of file TeamTalk.h.
INT32 ClientStatistics::nTcpServerSilenceSec |
The number of seconds nothing has been received by the client on TCP.
Definition at line 2809 of file TeamTalk.h.
INT32 ClientStatistics::nUdpServerSilenceSec |
The number of seconds nothing has been received by the client on UDP.
Definition at line 2812 of file TeamTalk.h.
INT32 ClientStatistics::nSoundInputDeviceDelayMSec |
Delay of sound input device until the first audio frame is delivered (in msec).
The time from when the sound input device is started and until the first audio frame is delived (not including the time of the initial audio frame).
nSoundInputDeviceDelayMSec
is only updated when TTInstance is in a channel. nSoundInputDeviceDelayMSec
will remain zero until the first audio frame is delived.
Definition at line 2824 of file TeamTalk.h.