TeamTalk 5 .NET DLL Version 5.15A
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Statistics of bandwidth usage and ping times in the local client instance. More...
Public Attributes | |
long | nUdpBytesSent |
Bytes sent on UDP. | |
long | nUdpBytesRecv |
Bytes received on UDP. | |
long | nVoiceBytesSent |
Voice data sent (on UDP). | |
long | nVoiceBytesRecv |
Voice data received (on UDP). | |
long | nVideoCaptureBytesSent |
Video data sent (on UDP). | |
long | nVideoCaptureBytesRecv |
Video data received (on UDP). | |
long | nMediaFileAudioBytesSent |
Audio from media file data sent (on UDP). | |
long | nMediaFileAudioBytesRecv |
Audio from media file data received (on UDP). | |
long | nMediaFileVideoBytesSent |
Video from media file data sent (on UDP). | |
long | nMediaFileVideoBytesRecv |
Video from media file data received (on UDP). | |
long | nDesktopBytesSent |
Desktop data sent (on UDP). | |
long | nDesktopBytesRecv |
Desktop data received (on UDP). | |
int | nUdpPingTimeMs |
Response time to server on UDP (based on ping/pong sent at a specified interval. Set to -1 if not currently available. | |
int | nTcpPingTimeMs |
Response time to server on TCP (based on ping/pong sent at a specified interval. Set to -1 if not currently available. | |
int | nTcpServerSilenceSec |
The number of seconds nothing has been received by the client on TCP. | |
int | nUdpServerSilenceSec |
The number of seconds nothing has been received by the client on UDP. | |
int | nSoundInputDeviceDelayMSec |
Delay of sound input device until the first audio frame is delivered (in msec). | |
Statistics of bandwidth usage and ping times in the local client instance.
Definition at line 2965 of file TeamTalk.cs.
long BearWare.ClientStatistics.nUdpBytesSent |
Bytes sent on UDP.
Definition at line 2968 of file TeamTalk.cs.
long BearWare.ClientStatistics.nUdpBytesRecv |
Bytes received on UDP.
Definition at line 2970 of file TeamTalk.cs.
long BearWare.ClientStatistics.nVoiceBytesSent |
Voice data sent (on UDP).
Definition at line 2972 of file TeamTalk.cs.
long BearWare.ClientStatistics.nVoiceBytesRecv |
Voice data received (on UDP).
Definition at line 2974 of file TeamTalk.cs.
long BearWare.ClientStatistics.nVideoCaptureBytesSent |
Video data sent (on UDP).
Definition at line 2976 of file TeamTalk.cs.
long BearWare.ClientStatistics.nVideoCaptureBytesRecv |
Video data received (on UDP).
Definition at line 2978 of file TeamTalk.cs.
long BearWare.ClientStatistics.nMediaFileAudioBytesSent |
Audio from media file data sent (on UDP).
Definition at line 2980 of file TeamTalk.cs.
long BearWare.ClientStatistics.nMediaFileAudioBytesRecv |
Audio from media file data received (on UDP).
Definition at line 2982 of file TeamTalk.cs.
long BearWare.ClientStatistics.nMediaFileVideoBytesSent |
Video from media file data sent (on UDP).
Definition at line 2984 of file TeamTalk.cs.
long BearWare.ClientStatistics.nMediaFileVideoBytesRecv |
Video from media file data received (on UDP).
Definition at line 2986 of file TeamTalk.cs.
long BearWare.ClientStatistics.nDesktopBytesSent |
Desktop data sent (on UDP).
Definition at line 2988 of file TeamTalk.cs.
long BearWare.ClientStatistics.nDesktopBytesRecv |
Desktop data received (on UDP).
Definition at line 2990 of file TeamTalk.cs.
int BearWare.ClientStatistics.nUdpPingTimeMs |
Response time to server on UDP (based on ping/pong sent at a specified interval. Set to -1 if not currently available.
Definition at line 2994 of file TeamTalk.cs.
int BearWare.ClientStatistics.nTcpPingTimeMs |
Response time to server on TCP (based on ping/pong sent at a specified interval. Set to -1 if not currently available.
Definition at line 2998 of file TeamTalk.cs.
int BearWare.ClientStatistics.nTcpServerSilenceSec |
The number of seconds nothing has been received by the client on TCP.
Definition at line 3001 of file TeamTalk.cs.
int BearWare.ClientStatistics.nUdpServerSilenceSec |
The number of seconds nothing has been received by the client on UDP.
Definition at line 3004 of file TeamTalk.cs.
int BearWare.ClientStatistics.nSoundInputDeviceDelayMSec |
Delay of sound input device until the first audio frame is delivered (in msec).
The time from when the sound input device is started and until the first audio frame is delived (not including the time of the initial audio frame).
nSoundInputDeviceDelayMSec
is only updated when BearWare.TeamTalkBase instance is in a channel. nSoundInputDeviceDelayMSec
will remain zero until the first audio frame is delived.
Definition at line 3016 of file TeamTalk.cs.