TeamTalk 5 Java DLL
Version 5.11A
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A struct containing the properties of a user. More...
Public Attributes | |
int | nUserID |
The user's ID. A value from 1 - BearWare.TeamTalkBase.TT_USERID_MAX. This property is set by the server and will not change after login. More... | |
string | szUsername |
The szUsername of the user's BearWare.UserAccount. A user account is created by calling TeamTalkBase.DoNewUserAccount(). This property is set by the server and will not change after login. More... | |
int | nUserData |
The nUserData of the user's BearWare.UserAccount. This field can be use to denote e.g. a database ID. This property is set by the server and will not change after login. More... | |
UserType | uUserType |
The uUserType of the user's BearWare.UserAccount. This property is set by the server and will not change after login. More... | |
string | szIPAddress |
The user's IP-address. This value is set by the server. More... | |
uint | uVersion |
The user's client version. This property is set by the server and will not change after login. Three octets are used for the version number. Third octet is major, second octet is minor and third octet is build. I.e. 0x00050201 is version 5.2.1. More... | |
int | nChannelID |
The channel which the user is currently participating in. 0 if none. This value can change as a result of TeamTalkBase.DoJoinChannel() or TeamTalkBase.DoLeaveChannel(). Events ClientEvent.CLIENTEVENT_CMD_USER_JOINED and ClientEvent.CLIENTEVENT_CMD_USER_LEFT are posted when this value changes. More... | |
Subscription | uLocalSubscriptions |
A bitmask of what the local user subscribes to from this user. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the local client instance can change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More... | |
Subscription | uPeerSubscriptions |
A bitmask of what this user subscribes to from local client instance. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the remoe client instance can change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More... | |
string | szNickname |
The user's nickname. Invoking TeamTalkBase.DoChangeNickname() changes this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More... | |
int | nStatusMode |
The user's current status mode. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More... | |
string | szStatusMsg |
The user's current status message. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes. More... | |
UserState | uUserState |
A bitmask of the user's current state, e.g. talking, muted, etc. More... | |
string | szMediaStorageDir |
Store audio received from this user to this folder. More... | |
int | nVolumeVoice |
The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX. More... | |
int | nVolumeMediaFile |
The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX. More... | |
int | nStoppedDelayVoice |
The delay of when a user should no longer be considered as talking. More... | |
int | nStoppedDelayMediaFile |
The delay of when a user should no longer be considered playing audio of a media file. More... | |
float[] | soundPositionVoice |
User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis. More... | |
float[] | soundPositionMediaFile |
User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis. More... | |
bool[] | stereoPlaybackVoice |
Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing. More... | |
bool[] | stereoPlaybackMediaFile |
Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing. More... | |
int | nBufferMSecVoice |
The size of the buffer (in msec) to hold voice content. More... | |
int | nBufferMSecMediaFile |
The size of the buffer (in msec) to hold media file content. More... | |
int | nActiveAdaptiveDelayMSec |
The currently active adaptive jitter delay for received voice streams for this user. More... | |
string | szClientName |
The name of the client application which the user is using. This is the value passed as szClientName in TeamTalkBase.DoLoginEx() More... | |
A struct containing the properties of a user.
Definition at line 2292 of file TeamTalk.cs.
int BearWare.User.nUserID |
The user's ID. A value from 1 - BearWare.TeamTalkBase.TT_USERID_MAX. This property is set by the server and will not change after login.
Definition at line 2297 of file TeamTalk.cs.
string BearWare.User.szUsername |
The szUsername of the user's BearWare.UserAccount. A user account is created by calling TeamTalkBase.DoNewUserAccount(). This property is set by the server and will not change after login.
Definition at line 2303 of file TeamTalk.cs.
int BearWare.User.nUserData |
The nUserData of the user's BearWare.UserAccount. This field can be use to denote e.g. a database ID. This property is set by the server and will not change after login.
Definition at line 2308 of file TeamTalk.cs.
UserType BearWare.User.uUserType |
The uUserType of the user's BearWare.UserAccount. This property is set by the server and will not change after login.
Definition at line 2312 of file TeamTalk.cs.
string BearWare.User.szIPAddress |
The user's IP-address. This value is set by the server.
Definition at line 2315 of file TeamTalk.cs.
uint BearWare.User.uVersion |
The user's client version. This property is set by the server and will not change after login. Three octets are used for the version number. Third octet is major, second octet is minor and third octet is build. I.e. 0x00050201 is version 5.2.1.
Definition at line 2321 of file TeamTalk.cs.
int BearWare.User.nChannelID |
The channel which the user is currently participating in. 0 if none. This value can change as a result of TeamTalkBase.DoJoinChannel() or TeamTalkBase.DoLeaveChannel(). Events ClientEvent.CLIENTEVENT_CMD_USER_JOINED and ClientEvent.CLIENTEVENT_CMD_USER_LEFT are posted when this value changes.
Definition at line 2327 of file TeamTalk.cs.
Subscription BearWare.User.uLocalSubscriptions |
A bitmask of what the local user subscribes to from this user. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the local client instance can change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.
Definition at line 2333 of file TeamTalk.cs.
Subscription BearWare.User.uPeerSubscriptions |
A bitmask of what this user subscribes to from local client instance. Invoking TeamTalkBase.DoSubscribe() and TeamTalkBase.DoUnsubscribe() on the remoe client instance can change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.
Definition at line 2339 of file TeamTalk.cs.
string BearWare.User.szNickname |
The user's nickname. Invoking TeamTalkBase.DoChangeNickname() changes this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.
Definition at line 2345 of file TeamTalk.cs.
int BearWare.User.nStatusMode |
The user's current status mode. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.
Definition at line 2350 of file TeamTalk.cs.
string BearWare.User.szStatusMsg |
The user's current status message. Invoke TeamTalkBase.DoChangeStatus() to change this value. Event ClientEvent.CLIENTEVENT_CMD_USER_UPDATE is posted if this value changes.
Definition at line 2356 of file TeamTalk.cs.
UserState BearWare.User.uUserState |
A bitmask of the user's current state, e.g. talking, muted, etc.
Definition at line 2359 of file TeamTalk.cs.
string BearWare.User.szMediaStorageDir |
Store audio received from this user to this folder.
Definition at line 2363 of file TeamTalk.cs.
int BearWare.User.nVolumeVoice |
The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX.
Definition at line 2369 of file TeamTalk.cs.
int BearWare.User.nVolumeMediaFile |
The user's voice volume level. Note that it's a virtual volume which is being set since the master volume affects the user volume. The value will be between BearWare.SoundLevel.SOUND_VOLUME_MIN and BearWare.SoundLevel.SOUND_VOLUME_MAX.
Definition at line 2375 of file TeamTalk.cs.
int BearWare.User.nStoppedDelayVoice |
The delay of when a user should no longer be considered as talking.
Definition at line 2379 of file TeamTalk.cs.
int BearWare.User.nStoppedDelayMediaFile |
The delay of when a user should no longer be considered playing audio of a media file.
Definition at line 2383 of file TeamTalk.cs.
float [] BearWare.User.soundPositionVoice |
User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis.
Definition at line 2389 of file TeamTalk.cs.
float [] BearWare.User.soundPositionMediaFile |
User's position when using 3D-sound (DirectSound option). Index 0 is x-axis, index 1 is y-axis and index 2 is Z-axis.
Definition at line 2395 of file TeamTalk.cs.
bool [] BearWare.User.stereoPlaybackVoice |
Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing.
Definition at line 2401 of file TeamTalk.cs.
bool [] BearWare.User.stereoPlaybackMediaFile |
Check what speaker a user is outputting to. If index 0 is TRUE then left speaker is playing. If index 1 is TRUE then right speaker is playing.
Definition at line 2407 of file TeamTalk.cs.
int BearWare.User.nBufferMSecVoice |
The size of the buffer (in msec) to hold voice content.
Definition at line 2411 of file TeamTalk.cs.
int BearWare.User.nBufferMSecMediaFile |
The size of the buffer (in msec) to hold media file content.
Definition at line 2415 of file TeamTalk.cs.
int BearWare.User.nActiveAdaptiveDelayMSec |
The currently active adaptive jitter delay for received voice streams for this user.
Definition at line 2419 of file TeamTalk.cs.
string BearWare.User.szClientName |
The name of the client application which the user is using. This is the value passed as szClientName
in TeamTalkBase.DoLoginEx()
Definition at line 2424 of file TeamTalk.cs.