TeamTalk 5 .NET DLL
Version 5.14A
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A struct containing the properties of a sound device for either playback or recording. More...
Public Attributes | |
int | nDeviceID |
The ID of the sound device. Used for passing to TeamTalkBase.InitSoundInputDevice() and TeamTalkBase.InitSoundOutputDevice(). Note that nDeviceID might change if USB sound devices are plugged in or unplugged, therefore use szDeviceID to ensure proper device is used. More... | |
SoundSystem | nSoundSystem |
The sound system used by the sound device. More... | |
string | szDeviceName |
The name of the sound device. More... | |
string | szDeviceID |
An identifier uniquely identifying the sound device even when new sound devices are being added and removed. In DirectSound, WASAPI and WinMM it would be the GUID of the sound device. Note that it may not always be available. More... | |
int | nWaveDeviceID |
A Windows specific ID to the sound device. More... | |
bool | bSupports3D |
Whether the sound device supports 3D-sound effects. More... | |
int | nMaxInputChannels |
The maximum number of input channels. More... | |
int | nMaxOutputChannels |
The maximum number of output channels. More... | |
int[] | inputSampleRates |
Supported sample rates by device for recording. A zero value terminates the list of supported sample rates or its maximum size of BearWare.TeamTalkBase.TT_SAMPLERATES_MAX. More... | |
int[] | outputSampleRates |
Supported sample rates by device for playback. A zero value terminates the list of supported sample rates or its maximum size of BearWare.TeamTalkBase.TT_SAMPLERATES_MAX. More... | |
int | nDefaultSampleRate |
The default sample rate for the sound device. More... | |
SoundDeviceFeature | uSoundDeviceFeatures |
Additional features available for this sound device. The sound device features can be used to enable additional features on the sound device. More... | |
A struct containing the properties of a sound device for either playback or recording.
Use nDeviceID to pass to TeamTalkBase.InitSoundInputDevice() or TeamTalkBase.InitSoundOutputDevice().
Note that the nDeviceID may change if the user application is restarted and a new sound device is added or removed from the computer.
Definition at line 206 of file TeamTalk.cs.
int BearWare.SoundDevice.nDeviceID |
The ID of the sound device. Used for passing to TeamTalkBase.InitSoundInputDevice() and TeamTalkBase.InitSoundOutputDevice(). Note that nDeviceID might change if USB sound devices are plugged in or unplugged, therefore use szDeviceID to ensure proper device is used.
Definition at line 213 of file TeamTalk.cs.
SoundSystem BearWare.SoundDevice.nSoundSystem |
The sound system used by the sound device.
Definition at line 215 of file TeamTalk.cs.
string BearWare.SoundDevice.szDeviceName |
The name of the sound device.
Definition at line 218 of file TeamTalk.cs.
string BearWare.SoundDevice.szDeviceID |
An identifier uniquely identifying the sound device even when new sound devices are being added and removed. In DirectSound, WASAPI and WinMM it would be the GUID of the sound device. Note that it may not always be available.
Definition at line 224 of file TeamTalk.cs.
int BearWare.SoundDevice.nWaveDeviceID |
A Windows specific ID to the sound device.
For DirectSound and WinMM this is the ID of the device used in Win32's waveInGetDevCaps and waveOutGetDevCaps. Value will be -1 if no ID could be found This ID can also be used to find the corresponding mixer on Windows passing it as nWaveDeviceID. Note that this ID applies both to DirectSound and WinMM.
For WASAPI this ID is the index of IMMDeviceEnumerator::EnumAudioEndpoints()
Definition at line 241 of file TeamTalk.cs.
bool BearWare.SoundDevice.bSupports3D |
Whether the sound device supports 3D-sound effects.
Definition at line 244 of file TeamTalk.cs.
int BearWare.SoundDevice.nMaxInputChannels |
The maximum number of input channels.
Definition at line 246 of file TeamTalk.cs.
int BearWare.SoundDevice.nMaxOutputChannels |
The maximum number of output channels.
Definition at line 248 of file TeamTalk.cs.
int [] BearWare.SoundDevice.inputSampleRates |
Supported sample rates by device for recording. A zero value terminates the list of supported sample rates or its maximum size of BearWare.TeamTalkBase.TT_SAMPLERATES_MAX.
Definition at line 253 of file TeamTalk.cs.
int [] BearWare.SoundDevice.outputSampleRates |
Supported sample rates by device for playback. A zero value terminates the list of supported sample rates or its maximum size of BearWare.TeamTalkBase.TT_SAMPLERATES_MAX.
Definition at line 258 of file TeamTalk.cs.
int BearWare.SoundDevice.nDefaultSampleRate |
The default sample rate for the sound device.
Definition at line 260 of file TeamTalk.cs.
SoundDeviceFeature BearWare.SoundDevice.uSoundDeviceFeatures |
Additional features available for this sound device. The sound device features can be used to enable additional features on the sound device.
Definition at line 266 of file TeamTalk.cs.