TeamTalk 5 C-API DLL
Version 5.11A
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Speex audio codec settings for Constant Bitrate mode (CBR). More...
#include <TeamTalk.h>
Public Attributes | |
INT32 | nBandmode |
Set to 0 for 8 KHz (narrow band), set to 1 for 16 KHz (wide band), set to 2 for 32 KHz (ultra-wide band). More... | |
INT32 | nQuality |
A value from 1-10. As of DLL version 4.2 also 0 is supported. More... | |
INT32 | nTxIntervalMSec |
Milliseconds of audio data before each transmission. More... | |
TTBOOL | bStereoPlayback |
Playback should be done in stereo. Doing so will disable 3d-positioning. More... | |
Speex audio codec settings for Constant Bitrate mode (CBR).
Definition at line 1051 of file TeamTalk.h.
INT32 SpeexCodec::nBandmode |
Set to 0 for 8 KHz (narrow band), set to 1 for 16 KHz (wide band), set to 2 for 32 KHz (ultra-wide band).
Definition at line 1055 of file TeamTalk.h.
INT32 SpeexCodec::nQuality |
A value from 1-10. As of DLL version 4.2 also 0 is supported.
Definition at line 1058 of file TeamTalk.h.
INT32 SpeexCodec::nTxIntervalMSec |
Milliseconds of audio data before each transmission.
Speex uses 20 msec frame sizes. Recommended is 40 msec. Min is 20, max is 500 msec.
The SoundSystem must be able to process audio packets at this interval. In most cases this makes less than 40 msec transmission interval unfeasible.
Definition at line 1068 of file TeamTalk.h.
TTBOOL SpeexCodec::bStereoPlayback |
Playback should be done in stereo. Doing so will disable 3d-positioning.
Definition at line 1074 of file TeamTalk.h.